FMX 2014

Chaos Group Win a student pass

Workshops

Join our workshops and get a chance to enter the FMX draw with great prizes.

V-Ray in Creature Design & VFX

April 22, 12:00 - 13:00, Room Mannheim


The Ningyo: Decrypting Cryptozoology The Ningyo: Decrypting Cryptozoology
Miguel Ortega, Director at Spy Films

Miguel Ortega, a director at Spy Films, will show how he and his partner Tran Ma are combining history and fantasy in their new project - The Ningyo, a feature film bringing the world of cryptozoology to life. Miguel will reveal how he approaches creature designs creatively and why V-Ray is the renderer he's been waiting for his whole professional career.



VFX in Blockbusters Blockbuster VFX: Behind 'Divergent''s 'Mirror Room'
Blake Sweeney, CG Supervisor at Method Studios

Join Method Studios CG Supervisor Blake Sweeney for a discussion regarding the studio's work on the recent blockbuster Divergent. Blake will demonstrate the techniques behind a host of invisible effects including the epic 'mirror room' sequence with exclusive clips from the film and will reveal how the studio benefits from V-Ray's advanced raytracing capabilities.



Creating 'CONSTRUCT': How V-Ray RT and GPU Rendering is Defining a New Filmmaking Paradigm

April 22, 16:00 - 17:00, Room Karlsruhe


Peter Mitev, CEO at Chaos Group
Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group

Peter Mitev, CEO at Chaos Group, and V-Ray Master Trainer, Konstantin Gaytandziev will describe how Chaos Group's GPU-accelerated V-Ray RT 3.0 rendering software is used in the upcoming CG-animated short film "CONSTRUCT," with final-production frames rendered entirely on NVIDIA GPUs. The team will show how interactive rendering and final-frame production rendering are accelerated by two NVIDIA® Quadro® K6000s, NVIDIA's highest-end GPUs with 12 GB of memory each and a total of 5,760 NVIDIA CUDA® cores.

What's New In V-Ray 3.0

April 23, 12:00 - 13:00, Room Karlsruhe


Future's Features - V-Ray 3.0 Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group

Konstantin, V-Ray Master Trainer at Chaos Group, will demonstrate many new features and improvements in V-Ray 3.0 for 3ds Max and V-Ray 3.0 for Maya. See firsthand the fastest and simplest version Chaos Group has ever set out to create. Artist-driven features and improvements such as single-click Progressive Rendering, optimized Brute Force sampling and faster hair rendering are just a few things that will be discussed in his presentation. See firsthand the new features and improvements in V-Ray 3.0 for 3ds Max and V-Ray 3.0 for Maya.

Creating 'CONSTRUCT': How V-Ray RT and GPU Rendering is Defining a New Filmmaking Paradigm

April 23, 14:00 - 15:00, Rооm Mannheim


David Tracy, Marketing Communications Director аt Chaos Group
Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group

David Tracy, Marketing Communications Director at Chaos Group, and V-Ray Master Trainer, Konstantin Gaytandziev will describe how Chaos Group's GPU-accelerated V-Ray RT 3.0 rendering software is used in the upcoming CG-animated short film "CONSTRUCT," with final-production frames rendered entirely on NVIDIA GPUs. The team will show how interactive rendering and final-frame production rendering are accelerated by two NVIDIA® Quadro® K6000s, NVIDIA's highest-end GPUs with 12 GB of memory each and a total of 5,760 NVIDIA CUDA® cores.

Award Winning Student Projects

April 25, 12:00 - 13:00, Room Mannheim


"The Rise and Fall of Globosome"
Sascha Geddert, Filmakademie Baden-Württemberg

Sascha Geddert will reveal how the idea for Globosome, the trailer for FMX 2012, was born and why V-Ray and Phoenix FD were essential in the creation of the film. The short has been recently finished and has just started hitting the international competitions. Join Sascha and be one of the first to see his amazing short film, Globosome.



"Bet She'an"
David Calvet / Bastien Letoile / Julien Soler, Supinfocom Arles

The Supinfocom Arles team is showcasing their work on the outstanding short "Bet She'an." The team will talk about the story, what inspired them and describe the most impressive technical aspect of the project - how they achieved a 2D look using V-Ray.





"Rugbybugs"
Timm Wagener / Manuel Seifert, Filmakademie-Baden-Württemberg

The team behind the FMX 2014 trailer will tell how they started with an initial idea to create a realistic short and soon realised a subtle stylised approach which added more character to the animation. They will explain why V-Ray Object Properties and Maya Render Layers integration are essential for rendering different passes and that even with displacement and lots of subsurface scattering, render times could be reasonable.